A downloadable game for Windows

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Return To Red Planet is a retro style first person shooter in a sifi setting where you are stranded on an unknown planet and you have to find and fight your way through different dangerous places and enemies.

Features:

  • Retro style first person shooter like in the good old times
  • Based on a modern game engine (Unity)
  • Made with Retro FPS template for Unity (available)
  • Different weapons, e. g. handguns, bombs, shotguns, laser guns, melee
  • Dismember body parts by direct shooting or bombs
  • Pickup ammo, health and weapons you find on your way or in secret areas
  • Electro sound tracks and many sound fx effects

Development:

This game has been developed for over a year now and is based on the intention to give you the old school shooter feeling from the 90s. ASSETCREW is a team of currently three members who work on different aspects of the game - mainly divided into programming, visuals and audio.

The Retro FPS template is available here (Unity Asset Store):
https://assetstore.unity.com/packages/slug/121220

Roadmap:

We want to expand the game a lot more to give you an even bigger experience. Therefor we also kindly ask you to send us your comments and feedback what you think about the game. Thanks a lot in advance!

StatusIn development
PlatformsWindows
Rating
Rated 2.3 out of 5 stars
(3 total ratings)
AuthorASSETCREW
GenreShooter
Made withUnity
Tags3D, First-Person, FPS, Retro, sifi, Unity
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse

Download

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Click download now to get access to the following files:

RedPlanetBuild130.zip 50 MB

Comments

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Version 1.3.0 of the Retro FPS template is now available.

https://assetstore.unity.com/packages/slug/121220

(1 edit)

Build 1.3.0 available for download.

  • New weapon akimbo Desert Eagle
  • New weapon Grenade Launcher

Version 1.3.0 of the Retro FPS template is currently under approval of the Unity Asset Store, but here you can already play the build.

Build 1.1.0 available for download.

  • Display, audio and input settings
  • Save and load game states with screenshots
  • Ultra wide screen support up to 32:9
  • Enemy with distant gun attack
  • Fixes and optimizations

https://www.twitch.tv/videos/369568134?t=02h53m48s

Thanks for your feedback. There will be an updated version soon.

Watch Weakness Week JAM! from Tiger_J on www.twitch.tv

Thanks for the presentation of our game. 

Not sure if this is a bug or not but on the Research Labs level i tried to open a locked door and for the rest of the level my gun models were invisible and i couldn't shoot until i found another gun.

Thanks for your feedback. We will check this.

We have published the Retro FPS template here: https://assetcrew.itch.io/retro-fps

Deleted 1 year ago

Thanks a lot for your feedback. You can kill the robot by shooting at its belly. There you will see a red kind of healthbar which becomes more red the more you shoot at it. I will think about the magazine point. Thanks.

(1 edit)

Please check the new Retro FPS teaser video.

(4 edits)

We have updated the game in order to provide a map restart. So in case your alter-ego dies and the game over screen pops up, just click on try again to reload the current map. That way you do not have to restart the entire game from the beginning.

Also we have added the tag "made with Retro FPS" as this is our core template for this game. We will provide it soon through the Unity Asset Store.

We enjoyed this game!!  Pretty awesome retro-styled game!!   It was fun!! 

(+1)

Thank you for the review! It was a lot fun to watch. We will consider your feedback and will try to improve the gameplay accordingly. 

Hoping to see a challenge increase in the update, the zombies are nice but are very easy to take out. :)

(+1)

Thank you very much for the review! You mastered the game very well and i see that the zombies were too easy for you :) If you want you can check the last map for two additional secret weapons. BR

Two weapons? WHAT? I thought I found everything. :) 

Really solid start here! All the weapons I found were really satisfying to use and the gore was top notch! Though overall, I think the game could use a bit of a speed boost, it seems like it takes some inspiration from the shooters of old, and it certainly looks the part, but it lacks the speed. I can't say for sure though, since the respawn to the beginning after the boss fight was enough for me to call it quits. I'd love to see where this goes though!

Thanks a lot for your review and your feedback! We will try to consider your ideas in our next update(s). And sorry for the respawn to the beginning! This is one of the higher priority tasks we are currently working on.